Rebecca Henry

Female Human Housekeeper

She is an adult human with grey eyes, long dark-brown hair with a fringe cut, and light brown skin.

Personality Traits: Dull.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 774 AC (Age 26)

Orientation: Hetrosexual

Home: Mather's Local Tailors

Settlement: Stotend

Spouse: Levi Henry

Mother: Georgia Mather (Deceased)

Father: Randulfus Mather

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 8 11 9 10 8
-2 -1 -1

ACHPPassive
Perception
Speed
9 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Levi" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 2 gp 5 sp 5 cp Money Pouch Rebecca's money pouch. It has 2 gp, 5 sp and 5 cp in it. ¼ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 Shopping list An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

Send Feedback