Barbara Moran
Female Human Noble
She is an adult human with green eyes, long styled brown hair, and light brown skin.
Personality Traits: Greedy, Introverted, Responsible.
Alignment: neutral.
Born: 772 AC (Age 27)
Orientation: Hetrosexual
Home: Moran's Manor
Settlement: Minsby (immigrated from Moscoby)
Spouse: Hamon Moran
Mother: Mabel Goodwort (Deceased)
Father: Jonathan Goodwort (Deceased)
Siblings
- Mott Goodwort - age 53 ♀
- Bessie Longwort - age 50 ♀
- Bessy Longwort - age 39 ♀
- Turbertus Goodwort - age 34 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 11 | 11 | 11 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 3 | Button | common | A loose red button. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Hamon" engraved on the inside. | |
| 1 | 100 gp 9 cp | Grandiose Quartz necklace | uncommon | A pewter necklace, with a string of 8 large quartz gems. | |
| 1 | 80 gp | Large platinum ear hoops | common | A pair of large platinum hoop earrings. | |
| 1 | 120 gp | Long-wind music box | uncommon |
Plays music when powered. A lever on the side allows selection from a number of musical compositions. The music box has a key which when wound for 6 seconds (1 turn) powers the music box for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
| 1 | 16 gp 9 cp | Money Pouch | common | Barbara's money pouch. It has 14 gp, 18 sp and 29 cp in it. | 1¼ lbs. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 78 gp 5 sp | Sapphire electrum chain bracelet | uncommon | A short chain of tiny electrum links, with a medium sapphire attached. |