Harry Meeker
Male Human Paladin
He is an adult human with grey eyes, a dyed strawberry quiff, a long beard, and olive skin.
Personality Traits: Shy, Unperturbed, Tolerant.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: None
Settlement: Stalybhill
Mother: Bessey Meeker (Deceased)
Father: Lester Meeker
Siblings
- Stephanus Meeker - age 37 ♂
- Kathleen Blanchard - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 12 | 9 | 10 | 9 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 22 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Lance. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d12 piercing damage.
- Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2, Athletics +0
Abilities:
- Spellcasting. Harry is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
1st-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 2 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 cp | Ink pen | ||
| 5 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
| 1 | 11 gp 7 sp 8 cp | Money Pouch | Harry's money pouch. It has 11 gp, 7 sp and 8 cp in it. | ½ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |