Dinah Reed
Female Human
She is an elderly human with amber eyes, long styled grey hair, and light brown skin.
Personality Traits: Kind, Unperturbed.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 736 AC (Age 65)
Orientation: Hetrosexual
Home: Caperun's Bakers
Settlement: Colescliffe (immigrated from Draylow)
Spouse: Joshua Reed (Deceased)
Mother: Alveua Burnham (Deceased)
Father: Berenger Burnham (Deceased)
Children
- Kitty Caperun - age 40 ♀
- Mabilia Waryn - age 39 ♀
- Henricus Reed - age 37 ♂
- Bertie Caperun - age 31 ♀
Siblings
- Madeline Brewer - age 63 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 7 | 9 | 10 | 10 | 9 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 3 sp 5 cp | Aquamarine necklace | uncommon | A gilded copper necklace, with a small aquamarine gem hanging from it. | |
| 3 | Button | common | A loose purple button. | ||
| 1 | 5 gp | Engraved gold ring | common | A gold ring, with distinctive human engraving. | |
| 1 | 2 sp | Gardening Trowel | common | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Mistars (Gaming set) | common |
A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white. Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically. |
3 lbs. |
| 1 | 1 gp 4 sp 6 cp | Money Pouch | common | Dinah's money pouch. It has 12 sp and 26 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 cp | Torch | common | A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. | 1 lb. |