Henricus Hutchins

Male Human Housekeeper

He is an adult human with one hazel eye (his left is covered by an eye-patch), dyed green hair in braids, a full beard, and medium brown skin.

Personality Traits: Jumpy, Altruistic, Daring.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: Hutchins' Residence

Settlement: Farsburn

Spouse: Dinah Hutchins

Mother: Arigoldne Hutchins (Deceased)

Father: Nathaniel Hutchins (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 10 10 9 9 12
+1 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 cp Bucket 2 lbs.
1 Comb A comb.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Dinah" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 4 cp Large pewter ear hoop A large pewter hoop earring.
1 3 sp 4 cp Money Pouch Henricus' money pouch. It has 2 sp and 14 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 sp Polished stone necklace A string of small polished stone beads.
1 2 cp Soap

Download as Fantasy Grounds NPC

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