Aredhelil Eilinri Ruesspual
Female Elven Tanner
She is an adult elf with blue eyes, light-brown and grey streaked hair in a bun, and grey skin.
Personality Traits: Shy, Responsible, Unperturbed.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 514 AC (Age 286)
Orientation: Hetrosexual
Home: Oadulphyaer's Artisanal Tanners
Settlement: Iminyhil
Spouse: Voronan Finarar Oadulphyaer
Mother: Nimrodil Eilinoth Ruesspual
Father: Pengolodhas Mithrnar Chaaddri
Children
- Pengolfos Oadulphyaer - age 93 ♂
- Arwenas Ruesspual-Odell - age 87 ♀
- Nimrodas Ruesspual - age 66 ♀
- Vannain Ruesspual - age 15 ♀
- Lindel Oadulphyaer - age 0 ♂
Siblings
- Tation Gildil Chaaddri - age 378 ♂
- Faithful Amraor Gildodor Chaaddri - age 327 ♂
- Rielil Inuven Ruesspual - age 280 ♀
- Faithful Rindael Edainuvth Ruesspual - age 226 ♀
- Elenth Carroll - age 203 ♀
- Anduon Chaaddri - age 182 ♂
- Celebnde Seloshryn - age 160 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 11 | 8 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Aredhelil has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Voronan Finarar" engraved on the inside. | |
| 1 | 2 sp | Money Pouch | common | Aredhelil's money pouch. It has 1 sp and 10 cp in it. | ¼ lb. |
| 1 | Negotiable | The giving dice of melody | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the dice. This property cannot be used again until after a long rest. After 100 days, the dice's property stops working. If the dice finds a new owner that has not owned it before, the property will work again. | |
| 1 | 1 cp | Whetstone | common | 1 lb. |