Plulutee

Female Otterfolk Veteran Adventurer

She is an adult otterfolk with grey eyes and grey fur with brown fur on their face.

Personality Traits: Dull.

Alignment: neutral.

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Yarwick (immigrated from Bromsden)

Mother: Dreyey

Father: Froorup

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 9 9 12 9
+2 +1 +1

ACHPPassive
Perception
Speed
14 40 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Sickle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Athletics +5, Survival +3, Animal Handling +3

Abilities:

  • Hold Breath. Plulutee can hold their breath for up to 30 minutes at a time.
  • Bite. Plulutee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+2.
  • Action Surge. Once per day, Plulutee can take an additional action on their turn.
  • Multiattack. Plulutee attacks twice.

Spoken Languages: Otterese, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 8 gp "The Legend of King Uther" (Annotated) By Myrthaine Clipiffer

A retelling of a old chivalrous tale of a king and his court in pre-calamity Teyruse. Scholars are split on if King Uther was a real historical figure. The pages are covered with handwritten notes.
5 lbs.
1 4 gp Bottle of Cabernet Sauvignon (Oak aged, Vintage 791) A red wine, with notes of blackcurrant and cedar. 2½ lbs.
3 Button A loose purple button.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 1 gp 7 sp 8 cp Money Pouch Plulutee's money pouch. It has 1 gp, 7 sp and 8 cp in it. ⁵⁄₁₆ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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