Amirlla Marsh
Female Human Farmer
She is an adult human with green eyes, long curly light-brown hair, and olive skin.
Personality Traits: Impatient, Jovial, Optimistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 755 AC (Age 45)
Orientation: Homosexual
Home: Barley Field
Settlement: Croybrook
Spouse: Diana Marsh
Mother: Maridaell Marsh (Deceased)
Father: Bladuto Marsh (Deceased)
Siblings
- Bertie Underpen - age 40 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 9 | 10 | 10 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 28 gp 5 sp | Amethyst dangle earrings | common | A pair of electrum earrings, with small amethyst stones hanging. | |
| 1 | 25 gp 2 sp 7 cp | Engraved Garnet ring | uncommon | A gilded copper ring, with 1 medium a garnet stone inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Diana" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 9 sp 9 cp | Money Pouch | common | Amirlla's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 4 | Rusty nail | common | A rusty old nail. | ||
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp | Sprig of mistletoe | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |