Belegil Ecthent Nightcloth

Male Elven Noble

He is an adult elf with orange eyes, a horseshoe of dark-brown hair, a clean shaven face, and black skin.

Personality Traits: Altruistic.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 661 AC (Age 139)

Orientation: Homosexual

Home: Shyr's Manor

Settlement: Tamlynnaal (immigrated from Fingood)

Spouse: Maedhon Minylas Shyr

Mother: Elenwoth Shaw

Father: Orophoth Eldaas Nightcloth

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 8 7 10
-2 +2 -1 -1

ACHPPassive
Perception
Speed
12 6 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +2

Abilities:

  • Fey Ancestry. Belegil has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Gnomish (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 132 gp 5 sp Engraved Sapphire-studded ring uncommon A platinum ring, with 2 small sapphire stones inset and fine engraving work.
1 50 gp Engraved platinum ring common A platinum ring, with distinctive elven engraving.
1 2 cp Flask or tankard common 1 lb.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Maedhon Minylas" engraved on the inside.
1 15 gp 4 sp 1 cp Money Pouch common Belegil's money pouch. It has 14 gp, 14 sp and 1 cp in it. ⅝ lb.
1 60 gp Platinum chain bracelet common A short chain of tiny platinum links.
1 100 gp Thin adamant ear ring common A thin hoop of adamant wire, worn as an earring.
1 140 gp Wind-up encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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