Charles Payne
Male Human Squire
He is an adolescent human with green eyes, short blond hair in a side parting, and light pink skin.
Personality Traits: Optimistic, Responsible, Evasive.
Alignment: neutral good.
Born: 787 AC (Age 13)
Orientation: Hetrosexual
Home: Flysp's Manor
Settlement: Ringheath
Mother: Jane Payne
Father: Ernaldus Payne
Siblings
- Hunfridus Payne the 2nd - age 14 ♂
- Jenkin Payne - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 11 | 11 | 10 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 15 gp 3 sp 6 cp | Money Pouch | Charles' money pouch. It has 13 gp, 22 sp and 16 cp in it. | 1 lbs. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |