Fleerit Fiemapup

Male Otterfolk Housekeeper

He is an adolescent otterfolk with grey eyes and medium brown fur with dark brown fur on their face and chest.

Personality Traits: Shy, Responsible.

Alignment: neutral.

Born: 789 AC (Age 11)

Orientation: Hetrosexual

Home: Frog Pond

Settlement: Blackden

Mother: Fiema Deypup

Father: Rhielee Leeteepup (Deceased)

Statistics

STRDEXCONWISINTCHR
6 14 10 8 11 11
-2 +2 -1

ACHPPassive
Perception
Speed
12 4 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Insight +1

Abilities:

  • Hold Breath. Fleerit can hold their breath for up to 30 minutes at a time.
  • Bite. Fleerit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Organised Crime" This book appears to contain the constitution and bylaws of a thieves guild. 5 lbs.
1 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
1 5 gp Mirror, steel ½ lb.
1 9 sp 3 cp Money Pouch Fleerit's money pouch. It has 8 sp and 13 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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