Betty Barnard
Female Human Housekeeper
She is an adult human with grey eyes, long tied back red hair, and pale white skin.
Personality Traits: Jumpy, Responsible.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Ernoldus' Fishmongers
Settlement: Port Shilcliffe (immigrated from Worsbourne)
Spouse: Ernoldus Barnard
Mother: Christiana Davis (Deceased)
Father: David Davis
Children
- Alfredus Barnard the 2nd - age 11 β
- Donald Barnard - age 1 β
Siblings
- Ben Davis - age 34 β
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
9 | 13 | 10 | 7 | 8 | 9 |
+1 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
1 | 2 cp | Flask or tankard | 1 lb. | |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ernoldus" engraved on the inside. | |
1 | Handkerchief | A small square of cloth with Betty stitched in one corner. | ||
1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 3 sp 8 cp | Money Pouch | Betty's money pouch. It has 3 sp and 8 cp in it. | ΒΌ lb. |
1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |