Horace Hardy-Briggs
Male Human Traveling Bard
He is an elderly human with grey eyes, thin scruffy dyed auburn hair, a full beard, and light pink skin.
Personality Traits: Downbeat, Daring.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 738 AC (Age 62)
Orientation: Hetrosexual
Home: None
Settlement: Worsbourne
Spouse: Bessie Hardy-Briggs (Deceased)
Mother: Ioetta Briggs (Deceased)
Father: Henricus Briggs (Deceased)
Children
- Henricus Hardy-Briggs - age 33 ♂
- Enoch Hardy-Briggs - age 27 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
10 | 12 | 12 | 10 | 12 | 9 |
+1 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 18 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +2, History +3
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Horace can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Horace is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 30 gp | Bagpipes | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 6 lbs. |
1 | Doodles | Some scribblings on a small scrap of paper. | ||
1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
1 | 15 gp | Longsword | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
1 | 4 gp 2 sp 5 cp | Money Pouch | Horace's money pouch. It has 4 gp, 2 sp and 5 cp in it. | ¼ lb. |
1 | 4 cp | Pipe | A clay pipe. | |
1 | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |