Johanna Wilcox
Female Human Noble
She is an adult human with brown eyes, black hair in braids, and dark brown skin.
Personality Traits: Responsible, Optimistic.
Alignment: neutral.
Born: 771 AC (Age 29)
Orientation: Hetrosexual
Home: Downs' Manor
Settlement: Brentdale
Spouse: Gregorius Wilcox
Mother: Freda Downs (Deceased)
Father: Benedictus Downs (Deceased)
Children
- Freda Wilcox - age 1 ♀
Siblings
- Deborah Downs - age 32 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 8 | 10 | 12 | 12 | 11 |
| +1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 6 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp 8 sp | "Phrenology: Reading Skulls" (Dog-eared) | common |
By Doe Green Teaches a method for deducing personality and intellect from the shape of a persons head. Convincingly written but ultimately not useful or true. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 62 gp 5 sp | Amethyst ring | common | A platinum ring, with 1 small a amethyst stone inset. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Gregorius" engraved on the inside. | |
| 1 | Lock of hair | common | An old looking lock of hair, tied with twine. | ||
| 1 | 16 gp 3 sp 6 cp | Money Pouch | common | Johanna's money pouch. It has 16 gp, 3 sp and 6 cp in it. | ½ lb. |
| 1 | Old pipe | common | A filthy old clay pipe. | ||
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |