Shreare
Female Otterfolk Noble
She is an adult otterfolk with grey eyes and white fur with light brown fur on their feet.
Personality Traits: Introverted, Humorless, Responsible.
Alignment: neutral.
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Fruluna's Manor
Settlement: Port Earlesden
Spouse: Cheyerit Fealipup
Mother: Clulutee (Deceased)
Father: Feell (Deceased)
Children
- Faithful Sheyere - age 20 ♀
- Feell - age 15 ♂
Siblings
Half-Siblings (Father's Side)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 9 | 8 | 10 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Maul. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Shreare can hold their breath for up to 30 minutes at a time.
- Bite. Shreare can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 50 gp 4 sp 4 cp | Aquamarine tiara | uncommon | A copper tiara, with a medium aquamarine inset. | |
| 1 | 75 gp 3 sp 5 cp | Emerald earrings | uncommon | A pair of gilded copper earrings, with small emerald stones inset. | |
| 1 | 104 gp 5 sp | Grandiose Amethyst necklace | common | A electrum necklace, with a string of 8 small amethyst gems. | |
| 1 | 1,400 gp | Magitech encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex has an enchantment that moves the clockwork magically on command. If you say the command words "encryptex on," the device will be magically powered for 1 hour, or until you say "encryptex off." This property cannot be used again until after a long rest. |
|
| 1 | 10 gp | Maul | common | A Martial Melee weapon. 2d6 bludgeoning damage. Range: 5. Properties: Heavy, Two-Handed | 10 lbs. |
| 1 | 14 gp 4 cp | Money Pouch | common | Shreare's money pouch. It has 12 gp, 20 sp and 4 cp in it. | ¾ lb. |
| 1 | Pocket lint | common | Some pocket lint. | ||
| 1 | Negotiable | Shoe of darkness | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. | |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Cheyerit" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |