Fleakin Shreetupup
Male Otterfolk
He is an elderly otterfolk with black eyes and medium brown fur with dark brown spots.
Personality Traits: Candid, Jovial, Mean.
Alignment: neutral.
He is a follower of Marlon. (NG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Clien's Masons
Settlement: Port Earlesden
Mother: Shreetu Thealipup (Deceased)
Father: Fleakin Preetupup (Deceased)
Siblings
- Flooreep Shreetupup (Deceased) - age 41 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 10 | 10 | 10 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, History +2
Abilities:
- Hold Breath. Fleakin can hold their breath for up to 30 minutes at a time.
- Bite. Fleakin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Good Without Gods" | An anonymous paladin's treatise on how to be a good and just person without faith in any of the deities. | 5 lbs. |
| 1 | 5 gp | "New feeling" |
By Alarihal Dickson-Muggardner Not a particularly famous book, yet thought provoking. |
5 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 1 sp 5 cp | Gardening Gloves | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 7 sp | Money Pouch | Fleakin's money pouch. It has 2 gp and 7 sp in it. | ³⁄₁₆ lb. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |