Howard Guthrie
Male Human Poacher
He is an adult human with green eyes, blond hair in a ponytail, a full beard, and light pink skin.
Personality Traits: Dull.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: None
Settlement: Pewick
Mother: Maude Guthrie
Father: Eustacius Guthrie (Deceased)
Siblings
- Fredrick Guthrie - age 36 ♂
- Elinor Simmons - age 31 ♀
- Betsy Guthrie - age 24 ♀
- Elisha Guthrie - age 15 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 12 | 11 | 9 | 10 | 11 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 16 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Deception +2, Perception +2
Abilities:
- Sneak Attack. Once per turn, Howard can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Howard knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 10 gp | "K'ryn's More Fairy-tales" | common |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The goose that laid the adamantine egg", "Stone soup", and "The happy kobold". |
5 lbs. |
1 | 10 gp | "Let sleeping dragons lie" | common |
By Bofáin Taleforger Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde. |
5 lbs. |
5 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
2 | Dice | common | A standard six-sided die. | ||
1 | 1 sp 5 cp | Gilded copper ear ring | common | A plain gilded copper hoop earring. | |
1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 3 gp 8 sp 1 cp | Money Pouch | common | Howard's money pouch. It has 1 gp, 27 sp and 11 cp in it. | ¾ lb. |
1 | 20 gp 5 sp | Quartz encrusted shoulder clasp | common | An elaborate electrum shoulder clasp, with 5 medium quartz stones inset. | |
1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
1 | 140 gp | Wind-up encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |