Howard Guthrie

Male Human Poacher

He is an adult human with green eyes, blond hair in a ponytail, a full beard, and light pink skin.

Personality Traits: Dull.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Pewick

Mother: Maude Guthrie

Father: Eustacius Guthrie (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 9 10 11
+1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Deception +2, Perception +2

Abilities:

  • Sneak Attack. Once per turn, Howard can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Howard knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "K'ryn's More Fairy-tales" common By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The goose that laid the adamantine egg", "Stone soup", and "The happy kobold".
5 lbs.
1 10 gp "Let sleeping dragons lie" common By Bofáin Taleforger

Fiction. An aging thief re-assembles his old crew for one last score: stealing a dragon's horde.
5 lbs.
5 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice common A standard six-sided die.
1 1 sp 5 cp Gilded copper ear ring common A plain gilded copper hoop earring.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 8 sp 1 cp Money Pouch common Howard's money pouch. It has 1 gp, 27 sp and 11 cp in it. ¾ lb.
1 20 gp 5 sp Quartz encrusted shoulder clasp common An elaborate electrum shoulder clasp, with 5 medium quartz stones inset.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 140 gp Wind-up encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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