Joomeep Narlbether

Male Otterfolk Noble

He is an adult otterfolk with grey eyes and light brown fur with brown fur on their face and chest.

Personality Traits: Impatient, Honest, Personable.

Alignment: chaotic neutral.

He is a follower of Caspio. (CG)

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Burrowbairn's Manor

Settlement: Rushdale

Mother: Feyetee Amarluten

Father: Teall Narlbether

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 9 10 8
-2 +1 -1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +1

Abilities:

  • Hold Breath. Joomeep can hold their breath for up to 30 minutes at a time.
  • Bite. Joomeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 65 gp A solid platinum neck ring common A chorded platinum band, with a loop clasp, worn around the neck.
1 Negotiable Cursed wrist bands of fortune uncommon This magical bracer is embossed with the command word, "reading". When spoken by the wearer, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 20 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 19 gp 2 cp Money Pouch common Joomeep's money pouch. It has 18 gp, 9 sp and 12 cp in it. ¾ lb.
1 Old pipe common A filthy old clay pipe.
1 60 gp Platinum chain bracelet common A short chain of tiny platinum links.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the narlbether family crest.
1 25 gp Rapier common A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 60 gp Wind-up lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

Send Feedback