Kinarin Coalspear

Female Dwarven Farmer

She is an adult dwarf with hazel eyes (behind a pair of spectacles), dyed strawberry hair in a bun, a big bushy beard, and dark brown skin.

Personality Traits: Tired, Shy, Impatient.

Alignment: neutral.

Born: 684 AC (Age 116)

Orientation: Hetrosexual

Home: Hilltop Wheat Field

Settlement: Marbleridge

Spouse: Dáwin Coalspear

Mother: Thrni Sharpchest (Deceased)

Father: Ibladur Sharpchest (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 11 13 10 10 13
+1 +1 +1

ACHPPassive
Perception
Speed
10 8 10 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Dwarven Resilience. Kinarin has advantage on saving throws against poison, and they have resistance against poison damage.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 30 gp Electrum gorget common A heavy gorget made of electrum.
1 25 gp 2 sp 7 cp Engraved Garnet ring uncommon A gilded copper ring, with 1 medium a garnet stone inset and fine engraving work.
1 Handkerchief common A small square of cloth with Kinarin stitched in one corner.
1 9 sp 9 cp Money Pouch common Kinarin's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 3 gp Ornate Lock common An ornate lock with "Dáwin" engraved on it. The dwarven equivalent of a wedding ring.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

Download as Fantasy Grounds NPC

Send Feedback