Hereward Eddy
Male Human Farmer
He is an adult human with hazel eyes, long flowing brown hair, stubble, and medium brown skin.
Personality Traits: Honest, Upbeat, Jovial.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 753 AC (Age 47)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Chesfield
Spouse: Delia Eddy
Mother: Lina Eddy (Deceased)
Father: Reuben Eddy (Deceased)
Children
- Adah Eddy - age 23 ♀
- Sibyl Ferguson - age 19 ♀
- Reuben Eddy the 2nd - age 10 ♂
Siblings
- Irvin House-Eddy - age 42 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 9 | 8 | 10 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 9 | 30 ft. |
Alignment: lawful evil
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Delia" engraved on the inside. | |
| 1 | 5 gp | Handaxe | common | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | common | A holy symbol in the shape of crossed swords. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Hereward's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | Twine | common | A short length of twine. Just a few foot long. |