Nena Semapup

Female Otterfolk Housekeeper

She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.

Personality Traits: Jumpy, Evasive, Responsible.

Alignment: chaotic neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: Lleela's Bait Shop

Settlement: Port Southden

Mother: Sema Jeatupup

Father: Pleyemeek

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 9 13 8 13
-2 +1 +1 -1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Nature +1

Abilities:

  • Hold Breath. Nena can hold their breath for up to 30 minutes at a time.
  • Bite. Nena can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 cp Broom common A well used broom.
1 2 cp Flask or tankard common 1 lb.
1 2 gp 3 sp 6 cp Money Pouch common Nena's money pouch. It has 2 gp, 2 sp and 16 cp in it. ⅜ lb.
1 2 sp Pewter tiara common A pewter tiara.
1 Pocket lint common Some pocket lint.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 10 gp Rope, silk (50 feet) common Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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