Keatu Tielipup

Female Otterfolk Mercenary

She is an adult otterfolk with grey eyes (behind a pair of spectacles) and black fur with brown fur on their feet.

Personality Traits: Downbeat, Jovial, Tolerant.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 772 AC (Age 28)

Orientation: Hetrosexual

Home: None

Settlement: Port Southden

Mother: Tieli Seemapup (Deceased)

Father: Wheekin (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 10 10 9
+1

ACHPPassive
Perception
Speed
11 10 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Intimidation +2, Medicine +2

Abilities:

  • Hold Breath. Keatu can hold their breath for up to 30 minutes at a time.
  • Bite. Keatu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 7 cp A solid pewter neck ring A chorded pewter band, with a loop clasp, worn around the neck.
1 25 gp 2 sp 9 cp Engraved Tourmaline-studded ring A gilded copper ring, with 2 small tourmaline stones inset and fine engraving work.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 5 gp Lantern, hooded A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. 2 lbs.
1 3 gp 7 sp 2 cp Money Pouch Keatu's money pouch. It has 1 gp, 26 sp and 12 cp in it. ¾ lb.
1 Pocket lint Some pocket lint.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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