Khululi
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and light brown fur with brown patches.
Personality Traits: Dull.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Huluru's Jewellers
Settlement: Port Southden
Spouse: Shreyelo Hulurupup
Mother: Drena (Deceased)
Father: Chulukol Pooypup (Deceased)
Children
Siblings
- Hearit - age 40 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 11 | 9 | 10 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Persuasion +2
Abilities:
- Hold Breath. Khululi can hold their breath for up to 30 minutes at a time.
- Bite. Khululi can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | Handkerchief | A small square of cloth with Khululi stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 gp 2 sp 5 cp | Money Pouch | Khululi's money pouch. It has 1 gp, 2 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Smooth Stone | A tumbled smooth stone with "Shreyelo" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |