Rheyemeek Khenapup

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with white stripes.

Personality Traits: Altruistic, Patient, Evasive.

Alignment: lawful good.

He is a follower of Caspio. (CG)

Born: 758 AC (Age 41)

Orientation: Hetrosexual

Home: Cheena Wuluypup's Lawyers

Settlement: Eastden West (immigrated from Port Southden)

Spouse: Mootu

Mother: Khena Hulurupup (Deceased)

Father: Chookin Preemapup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 8 9 10 10
-2 +2 -1

ACHPPassive
Perception
Speed
12 3 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Rheyemeek can hold their breath for up to 30 minutes at a time.
  • Bite. Rheyemeek can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Another beautiful cat" By Drieli Gambuck

Not a particularly famous book, but pretty interesting.
5 lbs.
1 10 gp "K'ryn's Tales of Teyruse" By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep".
5 lbs.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 1 gp 2 sp 5 cp Money Pouch Rheyemeek's money pouch. It has 10 sp and 25 cp in it. ¾ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Rotten apple A rotten apple.
1 Smooth Stone A tumbled smooth stone with "Mootu" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.

Download as Fantasy Grounds NPC

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