Doolo Jooteepup

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with black eyes and light brown fur with white fur on their tail.

Personality Traits: Extroverted, Tolerant, Unperturbed.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 756 AC (Age 44)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Conisden

Mother: Jootee Wealipup (Deceased)

Father: Heakol Preyenpup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
15 14 8 12 10 12
+2 +2 -1 +1 +1

ACHPPassive
Perception
Speed
16 36 11 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +5 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Athletics +5, Insight +4, Animal Handling +4

Abilities:

  • Hold Breath. Doolo can hold their breath for up to 30 minutes at a time.
  • Bite. Doolo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+2.
  • Action Surge. Once per day, Doolo can take an additional action on their turn.
  • Multiattack. Doolo attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 75 gp Chain Mail common Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 1 gp 5 sp Electrum ear ring common A plain electrum hoop earring.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 5 gp 6 sp 6 cp Money Pouch common Doolo's money pouch. It has 5 gp, 6 sp and 6 cp in it. ⁵⁄₁₆ lb.
1 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
1 15 gp 5 sp Quartz-studded ring common A gold ring, with 4 medium quartz stones inset.
1 25 gp Shortbow common A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 cp Sling bullet common 1½ lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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