Plulure Rhoonpup

Female Otterfolk

She is an elderly otterfolk with grey eyes and light brown fur with grey stripes.

Personality Traits: Mean.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Hunting Lodge

Settlement: Conisden

Spouse: Delo

Mother: Rhoon Whierepup (Deceased)

Father: Thremeek Chululapup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 9 9 10 11
+2

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Religion +2

Abilities:

  • Hold Breath. Plulure can hold their breath for up to 30 minutes at a time.
  • Bite. Plulure can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Wise Experience. Once per day, Plulure can draw upon their wealth of life experience to gain insight and receive a re-roll on an ability check or saving throw involving intelligence or wisdom.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 A matchbook common A matchbook containing 3 matches.
1 Boiled Sweets common Homemade boiled sweets made from apples. The juice was filtered, evaporated, caramelized, and allowed to harden. ¹⁄₁₆ lb.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 2 gp 1 sp 3 cp Money Pouch common Plulure's money pouch. It has 2 gp, 1 sp and 3 cp in it. ⅛ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 Smooth Stone common A tumbled smooth stone with "Delo" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 3 cp Walking Stick common A walking stick made of pine. 4 lbs.

Download as Fantasy Grounds NPC

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