Kilili Bluntnoggin

Male Dwarven Bandit

He is an elderly dwarf with amber eyes, short strawberry hair, a full beard tied in a plat, and light brown skin.

Personality Traits: Humorless, Daring, Shy.

Alignment: neutral.

He is a follower of Marlon. (NG)

Born: 564 AC (Age 236)

Orientation: Homosexual

Home: None

Settlement: Bandit Camp (immigrated from Mines of Kihalin)

Spouse: Lóni son of Dwaliwin (Deceased)

Mother: Kinar Bluntnoggin (Deceased)

Father: Floróni Bluntnoggin (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 12 8 11 10
+1 -1

ACHPPassive
Perception
Speed
11 20 9 25 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +2, Stealth +2

Abilities:

  • Dwarven Resilience. Kilili has advantage on saving throws against poison, and they have resistance against poison damage.
  • Sneak Attack. Once per turn, Kilili can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Kilili knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Dwarvish, Common

Inventory

Quantity Value Item Description Weight
1 7 gp "Cliffhanger" By Amber Rose

A trashy romance novel. Two men find love while on a grueling and dangerous mountain trek.
5 lbs.
1 4 gp "My fast island" (Dog-eared) By Samuel Mardig

Not a particularly famous book, yet quite compelling.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 50 gp Antitoxin (vial) A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.
1 Button A loose red button.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 2 sp Money Pouch Kilili's money pouch. It has 4 gp and 20 cp in it. ½ lb.
1 3 gp Ornate Lock An ornate lock with "Lóni" engraved on it. The dwarven equivalent of a wedding ring.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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