Linda Ray

Female Human Housekeeper

She is an adult human with amber eyes, long auburn hair with a fringe cut, and light pink skin.

Personality Traits: Reckless, Tense, Jovial.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Orchard

Settlement: Laurshire

Mother: Elenor Ray

Father: Hildlas Ray

Siblings

Statistics

STRDEXCONWISINTCHR
9 11 11 10 11 9

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "The locked room" By Induilawen

Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder.
5 lbs.
1 2 gp "The missing jewel" (Ruined) By Induilawen

Detective fiction. The fabulous jewel of an heiress is stolen. Famed elven watchwoman Celeel Clue must recover the gem, while untangling a chilling conspiracy.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 10 gp "The riversticks murders" By Induilawen

Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case.
5 lbs.
1 10 gp "The truthful lyre" By Induilawen

Detective fiction. Brilliant elven watchwoman Celeel Clue must solve the murder of a bard.
5 lbs.
1 25 gp "Truth and Light" (Illustrated) A book of holy scripture laying out the tenants of the faith for followers of Solina. An expensive illustrated edition, with painted etchings. 5 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 1 sp 3 cp Money Pouch Linda's money pouch. It has 10 sp and 13 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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