Linda Ray
Female Human Housekeeper
She is an adult human with amber eyes, long auburn hair with a fringe cut, and light pink skin.
Personality Traits: Reckless, Tense, Jovial.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Orchard
Settlement: Laurshire
Mother: Elenor Ray
Father: Hildlas Ray
Siblings
- Everard Ray - age 22 ♂
- Wilbur Ray - age 21 ♂
- Aylofa Ray - age 17 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 11 | 10 | 11 | 9 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "The locked room" |
By Induilawen Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder. |
5 lbs. |
| 1 | 2 gp | "The missing jewel" (Ruined) |
By Induilawen Detective fiction. The fabulous jewel of an heiress is stolen. Famed elven watchwoman Celeel Clue must recover the gem, while untangling a chilling conspiracy. The book is in terrible condition. It's bent out of shape and pages are missing. |
5 lbs. |
| 1 | 10 gp | "The riversticks murders" |
By Induilawen Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case. |
5 lbs. |
| 1 | 10 gp | "The truthful lyre" |
By Induilawen Detective fiction. Brilliant elven watchwoman Celeel Clue must solve the murder of a bard. |
5 lbs. |
| 1 | 25 gp | "Truth and Light" (Illustrated) | A book of holy scripture laying out the tenants of the faith for followers of Solina. An expensive illustrated edition, with painted etchings. | 5 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 1 sp 3 cp | Money Pouch | Linda's money pouch. It has 10 sp and 13 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |