Maglonor

Male Elven Housekeeper

He is an adult elf with blue eyes, scruffy light-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Jovial, Pessimistic, Personable.

Alignment: neutral.

Born: 665 AC (Age 136)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Milcaton (immigrated from Duilindor)

Spouse: Jasmineca

Mother: Vardaas the First

Father: Indior the Second

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 11 12 9
-2 +2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Maglonor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 10 gp "The Art of Xor" By Claud Sanford

A book of advice on achieving victory in situations of conflict, in a wide range scenarios, from family disputes, and business negotiations, to large scale military operations.
5 lbs.
2 Broken arrow A broken arrow, missing its tip.
1 5 cp Bucket 2 lbs.
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Jasmineca" engraved on the inside.
1 5 sp 2 cp Money Pouch Maglonor's money pouch. It has 3 sp and 22 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 30 gp Platinum ear ring A plain platinum hoop earring.

Download as Fantasy Grounds NPC

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