Celebodor the First
Male Elven Housekeeper
He is an adult elf with blue eyes (the right of which is glass), short curly blond hair, a clean shaven face, and light pink skin.
Personality Traits: Jovial, Kind.
Alignment: neutral.
Born: 383 AC (Age 417)
Orientation: Hetrosexual
Home: Eledhweien's Bespoke Pursemakers
Settlement: Indoil
Spouse: Eledhweien the First
Mother: Emelis the Second
Father: Amrastor the First
Children
- Tinuveth the Third - age 301 ♀
- Amrastor the Second - age 252 ♂
- Idrinddis - age 94 ♀
- Amaredir - age 66 ♀
Siblings
- Rindeiel the Second - age 433 ♀
- Egalmood the Second - age 381 ♂
- Morwedis - age 364 ♀
- Constable Thrandon - age 311 ♂
- Fingil - age 260 ♂
- Minyon the First - age 189 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 11 | 10 | 10 | 10 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2
Abilities:
- Fey Ancestry. Celebodor has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Button | A loose green button. | ||
| 1 | 2 gp | Electrum septum ring | A thick electrum hoop, worn through the nose. | |
| 1 | 1 sp 5 cp | Gilded copper ear stud | A plain gilded copper stud, with a pin & clasp. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Eledhweien" engraved on the inside. | |
| 1 | 1 gp 5 sp 7 cp | Money Pouch | Celebodor's money pouch. It has 1 gp, 5 sp and 7 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 cp | Soap |