Celebriiel the First
Female Elven Housekeeper
She is an adult elf with brown eyes, black hair in a bun, and black skin.
Personality Traits: Honest, Pessimistic, Downbeat.
Alignment: neutral.
Born: 284 AC (Age 516)
Orientation: Hetrosexual
Home: Edrahth's Master Carpenters
Settlement: Indoil
Spouse: Edrahth the First
Mother: Indiswen (Deceased)
Father: Voronwrod (Deceased)
Children
- Indiswen the Second - age 405 ♀
- Edhean the First - age 402 ♀
- Rindeiel - age 278 ♀
- Elenwen - age 216 ♀
Siblings
- Penlil - age 531 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 11 | 9 | 10 | 10 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Celebriiel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "His strange forest" |
By Caleb Long Not a particularly famous book and a disappointing read. |
5 lbs. |
| 1 | 8 gp | "The Ploughman and The Gods" (Dog-eared) |
By Jonathan Temple A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Edrahth" engraved on the inside. | |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 1 gp 4 sp 3 cp | Money Pouch | Celebriiel's money pouch. It has 12 sp and 23 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. |