Cosior Baghair-Oldhead
Male Halfling Housekeeper
He is an adult halfling with amber eyes, short curly brown hair, bushy sideburns, and medium brown skin.
Personality Traits: Candid, Shy.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 743 AC (Age 57)
Orientation: Hetrosexual
Home: Lotheoolo's Carpenters
Settlement: Antinton
Spouse: Camellaly Baghair-Oldhead
Mother: Maximalda Dugtook-Oldhead
Father: Lotheoolo Dugtook-Oldhead
Children
- Amarassa Baghair - age 31 ♀
- Valderd Baghair-Oldhead - age 21 ♂
Siblings
- Alialia Smallhand-Dugtook - age 54 ♀
- Constable Fatiuby Dugtook-Oldhead - age 33 ♀
- Corneyst Dugtook - age 31 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 14 | 9 | 12 | 8 | 10 |
| -1 | +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3
Abilities:
- Lucky. When Cosior rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Cosior has advantage on saving throws against being frightened.
- Halfling Nimbleness. Cosior can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Antitoxin (vial) | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Camellaly" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 sp 5 cp | Money Pouch | Cosior's money pouch. It has 2 sp and 5 cp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 2 | Rusty nail | A rusty old nail. | ||
| 1 | 2 cp | Soap |