Tinuviin Rindein Erellarr

Female Elven Housekeeper

She is an adult elf with grey eyes, long styled dyed auburn hair, and light brown skin.

Personality Traits: Energetic, Kind, Tense.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 357 AC (Age 443)

Orientation: Hetrosexual

Home: Serinain's Local Furriers

Settlement: Bel-Turghil

Mother: Rielebth Erellarr (Deceased)

Father: Finaer Elmo Talemberyr (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 11 10 9
-2 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +0

Abilities:

  • Fey Ancestry. Tinuviin has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 25 gp Book A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). 5 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 4 sp 3 cp Money Pouch Tinuviin's money pouch. It has 3 sp and 13 cp in it. ⁵⁄₁₆ lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 2 cp Soap

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