Cleall Jooppup

Male Otterfolk Farmer

He is an adult otterfolk with grey eyes and grey fur with dark brown fur on their face and chest.

Personality Traits: Jovial.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Heybden

Spouse: Deeru Weenapup

Mother: Joop Weyenpup

Father: Llulur Reyerepup

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 10 11 11 10
-2

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +2, Nature +2

Abilities:

  • Hold Breath. Cleall can hold their breath for up to 30 minutes at a time.
  • Bite. Cleall can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common, Elvish (basic), Halfling (basic)

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Delving Deeper" common By Thóni Eagertunnel

A guide on the construction of deep mineshafts, with a particular emphases on how to do so safely. It covers such mining disasters as cave-ins, flooding, gas-pockets and monster attacks.
5 lbs.
1 10 gp "I ne'er do that" common By Peree Doolapup

A collection of love poems.
5 lbs.
1 10 gp "Misfits" common By Bofáin Taleforger

Fiction. A unlikely collection of adventurers must band together to battle an ancient evil that threatens Ataland.
5 lbs.
1 50 gp Draft Horse common
1 2 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 9 sp 9 cp Money Pouch common Cleall's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 Pouch of rosemary common A small pouch containing dried rosemary. It has lost its potency.
1 Smooth Stone common A tumbled smooth stone with "Deeru" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 80 gp Wind-up music box uncommon Plays music when powered. A lever on the side allows selection from a number of musical compositions.

The music box has a key which when wound for 6 seconds (1 turn) powers the music box for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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