Deemeep Wheyerupup
Male Otterfolk Groomer’s Assistant
He is an adult otterfolk with grey eyes (behind a pair of spectacles) and light brown fur with black stripes.
Personality Traits: Evasive.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: Rheyetee's Discount Groomers
Settlement: Heybden
Spouse: Kheyeli Reteepup
Mother: Wheyeru Loolipup (Deceased)
Father: Kheyelee Rumhole-Morrow
Children
- Jiell Kheyelipup - age 0 ♂
- Reetee Kheyelipup - age 0 ♀
- Rhiemeek Kheyelipup - age 0 ♂
Siblings
- Teana Wheyerupup - age 21 ♀
- Preakin Wheyerupup - age 20 ♂
- Kululi Wheyerupup - age 20 ♀
- Plulumeep Wheyerupup - age 15 ♂
- Khoona Wheyerupup - age 13 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 10 | 11 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Deemeep can hold their breath for up to 30 minutes at a time.
- Bite. Deemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Any bitter star" |
By Amrahieth the First Not a particularly famous book, yet memorable. |
5 lbs. |
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 gp | Large electrum ear hoop | A large electrum hoop earring. | |
| 1 | 2 gp 1 sp 6 cp | Money Pouch | Deemeep's money pouch. It has 1 gp, 11 sp and 6 cp in it. | ⅜ lb. |
| 1 | Smooth Stone | A tumbled smooth stone with "Kheyeli" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |