Orodrahher Orophedir Fynnasil
Male Elven Noble
He is an adult elf with blue eyes, light-brown hair in a ponytail, a clean shaven face, and light brown skin.
Personality Traits: Introverted, Impatient.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 480 AC (Age 320)
Orientation: Hetrosexual
Home: Fynnasil's Manor
Settlement: Elronin
Spouse: Nerdaneri Haelhla
Mother: Morwdel Narlbeal
Father: Elronny Fingil Fynnasil
Children
- Nimrodril Serinhel Haelhla - age 214 ♀
- Orodon Fynnasil - age 89 ♂
- Ecthon Fynnasil - age 4 ♂
- Legolasher Fynnasil - age 2 ♂
Siblings
- Edrahhil Amraas Fynnasil - age 306 ♂
- Trainee Officer Elemon Celehon Fynnasil - age 128 ♂
- Annaoth Narlbeal - age 51 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 9 | 9 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Orodrahher has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Child's drawing | common | A child's drawing of a cow. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Nerdaneri" engraved on the inside. | |
| 1 | 20 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 150 gp | Mithral ear stud | common | A plain mithral stud, with a pin & clasp. | |
| 1 | 18 gp 3 sp 8 cp | Money Pouch | common | Orodrahher's money pouch. It has 17 gp, 12 sp and 18 cp in it. | 1 lb. |
| 1 | 50 gp | Platinum signet ring | common | A platinum band, shaped with flat section embossed with the fynnasil family crest. | |
| 1 | Negotiable | Truthful fireworks of warming | uncommon | A bundle of 3 fireworks. When a firework is lit and allowed to explode, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After using the firework's property you cannot tell a deliberate lie for 1 hour. | |
| 1 | 80 gp | Wind-up mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |