Orodrahher Orophedir Fynnasil

Male Elven Noble

He is an adult elf with blue eyes, light-brown hair in a ponytail, a clean shaven face, and light brown skin.

Personality Traits: Introverted, Impatient.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 480 AC (Age 320)

Orientation: Hetrosexual

Home: Fynnasil's Manor

Settlement: Elronin

Spouse: Nerdaneri Haelhla

Mother: Morwdel Narlbeal

Father: Elronny Fingil Fynnasil

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 10 9 9 11

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Orodrahher has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a cow.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Nerdaneri" engraved on the inside.
1 20 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 150 gp Mithral ear stud common A plain mithral stud, with a pin & clasp.
1 18 gp 3 sp 8 cp Money Pouch common Orodrahher's money pouch. It has 17 gp, 12 sp and 18 cp in it. 1 lb.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the fynnasil family crest.
1 Negotiable Truthful fireworks of warming uncommon A bundle of 3 fireworks. When a firework is lit and allowed to explode, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After using the firework's property you cannot tell a deliberate lie for 1 hour.
1 80 gp Wind-up mistars board uncommon Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check.

The mistars board has a key which when wound for 6 seconds (1 turn) powers the mistars board for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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