Isengrimnto Pipefoot
Male Halfling Housekeeper
He is an adult halfling with one amber eye (his right is closed and scarred), dyed strawberry hair in a bun, bushy sideburns, and light brown skin.
Personality Traits: Candid, Tolerant, Downbeat.
Alignment: neutral.
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: Faregardner's Manor
Settlement: Bentbury (immigrated from Erugaby)
Spouse: Duennina Pipefoot
Mother: Primperca Pipefoot
Father: Magnu Pipefoot
Children
- Miranma Pipefoot - age 9 ♀
- Robilbco Pipefoot - age 5 ♂
- Ferdijo Pipefoot - age 1 ♂
Siblings
- Rhodda Pipefoot-Faregardner - age 40 ♀
- Hamfaibs Pipefoot - age 36 ♂
- Camelica Parker - age 28 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 12 | 10 | 12 | 10 |
| -2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Isengrimnto rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Isengrimnto has advantage on saving throws against being frightened.
- Halfling Nimbleness. Isengrimnto can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | Comb | A comb. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Duennina" engraved on the inside. | |
| 1 | 1 sp 3 cp | Money Pouch | Isengrimnto's money pouch. It has 1 sp and 3 cp in it. | ¹⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Sketch |
A charcoal sketch of A Halfling woman. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |