Briffbur Teachild-Pipeville

Male Halfling Housekeeper

He is an adult halfling with brown eyes, long brown hair with a fringe cut, a clean shaven face, and black skin.

Personality Traits: Idealistic, Energetic, Tolerant.

Alignment: neutral.

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: Huntsman

Settlement: Erugaby

Spouse: Menegha Teachild-Pipeville

Mother: Beryha Clipchild-Pipeville

Father: Pontugo Clipchild-Pipeville

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 11 9 12
-2 +2 +1

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +3

Abilities:

  • Lucky. When Briffbur rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Briffbur has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Briffbur can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
4 Chewed gum A piece of chewed gum.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Menegha" engraved on the inside.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 2 gp 3 sp 5 cp Money Pouch Briffbur's money pouch. It has 1 gp, 12 sp and 15 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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