Hamirl Faregardner
Male Halfling Housekeeper
He is an adult halfling with grey eyes, scruffy dyed bright orange hair, bushy sideburns, and light brown skin.
Personality Traits: Tense.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 736 AC (Age 63)
Orientation: Hetrosexual
Home: Brandyman-Marks' Residence
Settlement: Tolphshire (immigrated from Erugaby)
Spouse: Caransy Faregardner
Mother: Caraond Faregardner
Father: Falcolo Faregardner
Children
- Aldaina Faregardner-Brockgardner - age 32 ♀
Siblings
- Pippiill Beanbody-Faregardner - age 67 ♂
- Hanandman Faregardner - age 55 ♂
- Buccar Faregardner - age 44 ♂
- Primuth Pipefoot - age 43 ♀
- Mimada Faregardner - age 39 ♀
- Duendine Faregardner - age 37 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 10 | 10 | 9 | 8 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Abilities:
- Lucky. When Hamirl rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Hamirl has advantage on saving throws against being frightened.
- Halfling Nimbleness. Hamirl can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Caransy" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 7 sp 3 cp | Money Pouch | Hamirl's money pouch. It has 1 gp, 15 sp and 23 cp in it. | ¾ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |