Clear

Male Otterfolk Housekeeper

He is an adolescent otterfolk with grey eyes and light brown fur with dark brown stripes.

Personality Traits: Reckless, Unperturbed.

Alignment: neutral.

Born: 789 AC (Age 11)

Orientation: Hetrosexual

Home: River Inlet

Settlement: Peden

Mother: Pleama (Deceased)

Father: Relee

Siblings

Statistics

STRDEXCONWISINTCHR
9 15 10 11 12 11
+2 +1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Insight +2

Abilities:

  • Hold Breath. Clear can hold their breath for up to 30 minutes at a time.
  • Bite. Clear can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 7 gp "Love on the high-seas" By Amber Rose

A trashy romance novel. The plot revolves around a woman kidnapped by a suave otterfolk pirate.
5 lbs.
1 8 gp "The Ploughman and The Gods" (Dog-eared) By Jonathan Temple

A popular work of religious significance, in which a fictional farm worker debates death with each of the gods. Remarkable in that none of the major faiths dispute how their favored god is portrayed.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 1 gp 8 sp Money Pouch Clear's money pouch. It has 1 gp and 8 sp in it. ³⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 4 sp Silver ring A plain silver band.

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