Rhealo Neemapup

Male Otterfolk Noble

He is an adult otterfolk with grey eyes and white fur with dark brown stripes.

Personality Traits: Kind, Personable.

Alignment: chaotic neutral.

He is a follower of Caspio. (CG)

Born: 763 AC (Age 37)

Orientation: Hetrosexual

Home: Neemapup's Manor

Settlement: Peden

Mother: Neema Feenpup (Deceased)

Father: Pleerup Cleelapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 15 10 11 10 12
+1 +2 +1

ACHPPassive
Perception
Speed
12 6 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Persuasion +3

Abilities:

  • Hold Breath. Rhealo can hold their breath for up to 30 minutes at a time.
  • Bite. Rhealo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 100 gp 6 cp Alexandrite-studded ring uncommon A pewter ring, with 4 small alexandrite stones inset.
1 Broken arrow common A broken arrow, missing its tip.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 75 gp 5 sp 3 cp Engraved Opal ring uncommon A silver ring, with 1 medium a opal stone inset and fine engraving work.
1 60 gp Gold gorget common A heavy gorget made of gold.
1 20 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 17 gp 4 sp 3 cp Money Pouch common Rhealo's money pouch. It has 17 gp, 4 sp and 3 cp in it. ½ lb.
1 53 gp 5 sp Ruby electrum chain bracelet uncommon A short chain of tiny electrum links, with a small ruby attached.
1 120 gp Wind-up drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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