Saradnd Laughlin
Male Longfoot Poacher
He is an elderly longfoot with blue eyes (behind a pair of spectacles), short silver hair in a side parting, a clean shaven face, and olive skin.
Personality Traits: Irritable, Kind, Daring.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 735 AC (Age 65)
Orientation: Hetrosexual
Home: None
Settlement: Cullompsey (immigrated from Vacaworth)
Mother: Pimpervda Laughlin (Deceased)
Father: Dudoius Laughlin (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 9 | 12 | 9 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Deception +2, Perception +2
Abilities:
- Lucky. When Saradnd rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Saradnd has advantage on saving throws against being frightened.
- Halfling Nimbleness. Saradnd can move through the space of any creature that is of a size larger than small.
- Sneak Attack. Once per turn, Saradnd can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Saradnd knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 9 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 2 sp 5 cp | Money Pouch | Saradnd's money pouch. It has 4 gp, 2 sp and 5 cp in it. | ΒΌ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |