Narhal Coalpush
Male Dwarven Adventurer
He is an adult dwarf with amber eyes, short auburn hair, a full beard, and light pink skin.
Personality Traits: Downbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 681 AC (Age 119)
Orientation: Hetrosexual
Home: None
Settlement: Mines of Glalin
Mother: Thrin Coalpush
Father: This Coalpush (Deceased)
Siblings
- Glhal Coalpush - age 107 ♀
- Thrráin Coalpush - age 91 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 9 | 13 | 9 | 9 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 24 | 10 | 25 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Lance. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d12 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Animal Handling +2
Abilities:
- Dwarven Resilience. Narhal has advantage on saving throws against poison, and they have resistance against poison damage.
- Action Surge. Once per day, Narhal can take an additional action on their turn.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Bedroll | 7 lbs. | |
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 10 gp | Lance |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
| 1 | 4 gp 5 sp 6 cp | Money Pouch | Narhal's money pouch. It has 4 gp, 5 sp and 6 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |