Durwin Coalcleave
Female Dwarven Housekeeper
She is an adult dwarf with amber eyes, long auburn hair tied back in a knot, a long beard, and light brown skin.
Personality Traits: Honest.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 676 AC (Age 124)
Orientation: Hetrosexual
Home: Underground Lake
Settlement: Mines of Glalin
Spouse: Kinórói son of Bombórói
Mother: Bodin Coalcleave
Father: Gruin son of Dáalin
Siblings
- Binalin Ironeyes - age 117 ♀
- Thluin Coalcleave - age 102 ♀
- Mahhal son of Gruin - age 95 ♂
- Flbur Coalcleave - age 80 ♀
- Kimrór son of Gruin - age 71 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 15 | 10 | 11 | 9 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 25 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +2
Abilities:
- Dwarven Resilience. Durwin has advantage on saving throws against poison, and they have resistance against poison damage.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | common | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 6 sp 2 cp | Money Pouch | common | Durwin's money pouch. It has 4 sp and 22 cp in it. | ½ lb. |
| 1 | 3 cp | Mop | common | A used mop, made of course strings of formally white yarn. | |
| 1 | 3 gp | Ornate Lock | common | An ornate lock with "Kinórói" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 100 gp | Poison, basic (vial) | common | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 25 gp 5 cp | Tourmaline ring | uncommon | A pewter ring, with 1 medium a tourmaline stone inset. |