Nauglorn Copperpush
Male Dwarven Veteran Adventurer
He is an adult dwarf with amber eyes, a dark-brown and grey streaked quiff, bushy sideburns, and light brown skin.
Personality Traits: Tired, Secretive, Tense.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 652 AC (Age 148)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Mines of Glalin
Mother: Lóur daughter of Thuin (Deceased)
Father: Ibur Copperpush
Siblings
- Thuin daughter of Lóur - age 145 ♀
- Thráadur Copperpush - age 141 ♂
- Faalin Copperpush - age 124 ♂
- Dáini Copperpush - age 116 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 9 | 14 | 7 | 10 | 10 |
| +1 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 52 | 9 | 25 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, Intimidation +3
Abilities:
- Dwarven Resilience. Nauglorn has advantage on saving throws against poison, and they have resistance against poison damage.
- Action Surge. Once per day, Nauglorn can take an additional action on their turn.
- Multiattack. Nauglorn attacks twice.
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Abacus | 2 lbs. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 6 gp 4 sp 9 cp | Money Pouch | Nauglorn's money pouch. It has 4 gp, 23 sp and 19 cp in it. | ⅞ lb. |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |