Habaar Buttongins-Clarke

Male Halfling Able Seaman

He is an adult halfling with hazel eyes, short brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Tolerant.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 740 AC (Age 60)

Orientation: Hetrosexual

Home: None

Settlement: Port Corbrough (immigrated from Othostead)

Spouse: Vanniel Putnam (Deceased)

Mother: Glor Buttongins-Clarke

Father: Roburic Buttongins-Clarke

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 10 8 10
+1 -1

ACHPPassive
Perception
Speed
13 8 10 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Flintlock Pistol. Ranged Weapon Attack: +3 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Acrobatics +3, Deception +2, Perception +2

Abilities:

  • Lucky. When Habaar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Habaar has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Habaar can move through the space of any creature that is of a size larger than small.
  • Sea-Legs. Habaar has advantage on dexterity saves while sailing.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
27 2 gp Black Powder (10) 10 charges of black powder for use with a firearm. ⅛ lb.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 250 gp Flintlock Pistol A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
24 3 gp Lead Slug (10) 10 lead slugs for use with a firearm. They are destroyed after use. 2 lbs.
1 8 gp Map of Geflus A complete and accurate map of Geflus. Includes all but the smallest settlements, major features and local waters.
1 2 gp 4 cp Money Pouch Habaar's money pouch. It has 1 gp, 10 sp and 4 cp in it. ⁵⁄₁₆ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 Old pipe A filthy old clay pipe.
1 2 gp Thin gold ear ring A thin hoop of gold wire, worn as an earring.

Download as Fantasy Grounds NPC

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