Valdemert Digglegirdle
Male Halfling
He is an elderly halfling with amber eyes, a horseshoe of white hair, stubble, and olive skin.
Personality Traits: Shy, Serious, Kind.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 719 AC (Age 81)
Orientation: Hetrosexual
Home: Orchard
Settlement: Othostead
Spouse: Peonyima Digglegirdle
Mother: Laliima Digglegirdle (Deceased)
Father: Gundono Digglegirdle (Deceased)
Children
- Milcavus Brockgirdle-Digglegirdle - age 46 ♂
Siblings
- Cara Clarke - age 89 ♀
- Menthsy Digglegirdle-Hayhole - age 80 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 12 | 10 | 9 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 10 | 25 ft. |
Alignment: lawful evil
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +2
Abilities:
- Lucky. When Valdemert rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Valdemert has advantage on saving throws against being frightened.
- Halfling Nimbleness. Valdemert can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Halganon: The god that was" |
By Randolph Silias A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out. |
5 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Peonyima" engraved on the inside. | |
| 1 | 2 gp 8 sp 9 cp | Money Pouch | Valdemert's money pouch. It has 26 sp and 29 cp in it. | 1 lbs. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |