Valdemert Digglegirdle

Male Halfling

He is an elderly halfling with amber eyes, a horseshoe of white hair, stubble, and olive skin.

Personality Traits: Shy, Serious, Kind.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 719 AC (Age 81)

Orientation: Hetrosexual

Home: Orchard

Settlement: Othostead

Spouse: Peonyima Digglegirdle

Mother: Laliima Digglegirdle (Deceased)

Father: Gundono Digglegirdle (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 12 10 9 10
-2 +1 +1

ACHPPassive
Perception
Speed
11 5 10 25 ft.

Alignment: lawful evil

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +2

Abilities:

  • Lucky. When Valdemert rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Valdemert has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Valdemert can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Halganon: The god that was" By Randolph Silias

A text on the little that is still known about rituals, lore and history of the followers of Halganon. A god who's worship has mostly died out.
5 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Peonyima" engraved on the inside.
1 2 gp 8 sp 9 cp Money Pouch Valdemert's money pouch. It has 26 sp and 29 cp in it. 1 lbs.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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