Corneine Brockville-Hale

Female Halfling Housekeeper

She is an adult halfling with blue eyes, dyed red hair in a ponytail, and light brown skin.

Personality Traits: Daring.

Alignment: chaotic neutral.

Born: 772 AC (Age 28)

Orientation: Homosexual

Home: Goodrogers-Barrett's Inn

Settlement: Elbaton

Spouse: Jessida Brockville-Hale

Mother: Menegildauby Hale

Father: Bowmrry Hale

Guardian: Falcgo Goodrogers-Barrett

Siblings

Statistics

STRDEXCONWISINTCHR
7 12 9 9 9 10
-1 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Lucky. When Corneine rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Corneine has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Corneine can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 10 gp "Fishes and Frogs" By Reyen Heyemapup

A book of traditional Otterfolk recipes.
5 lbs.
1 10 gp "Mixology Magic" By Webb Oldchest Korort Ebnint Cloudy Pandorane

The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty.
5 lbs.
1 A matchbook A matchbook containing 1 matches.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Jessida" engraved on the inside.
1 2 gp 4 cp Money Pouch Corneine's money pouch. It has 2 gp and 4 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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