Savania Chambers
Female Halfling Housekeeper
She is an adult halfling with grey eyes, scruffy dark-brown and grey streaked hair, and light brown skin.
Personality Traits: Personable.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Corey's Armoursmiths
Settlement: Elbaton
Spouse: Fortinbrango Chambers
Mother: Amarlda Corey
Father: Ferdiho Corey
Siblings
- Cosimo Corey - age 30 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 10 | 11 | 11 | 10 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Abilities:
- Lucky. When Savania rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Savania has advantage on saving throws against being frightened.
- Halfling Nimbleness. Savania can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 15 gp | "From Basket to Zigzag: A Book for Weavers" (1st Edition) | uncommon |
By Emeldida Eledhwen Pearson A pattern book, with instructions on how to recreate all the most popular cloth designs and regional weaves. Aimed at the professional weaver but may also be of use to anyone who needs to create an authentic disguise... It is from the first print run. |
5 lbs. |
| 1 | Chewed gum | common | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Fortinbrango" engraved on the inside. | |
| 1 | 3 sp 7 cp | Money Pouch | common | Savania's money pouch. It has 3 sp and 7 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 5 gp | Signet ring | common | ||
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |