Bessie Corey-Fay

Female Longfoot

She is an elderly longfoot with hazel eyes, white hair in a bun, and medium brown skin.

Personality Traits: Jumpy, Honest.

Alignment: neutral.

Born: 728 AC (Age 72)

Orientation: Homosexual

Home: Dairy

Settlement: Elbaton

Mother: Pamela Corey-Fay (Deceased)

Father: Folcomas Corey-Fay (Deceased)

Statistics

STRDEXCONWISINTCHR
8 9 11 9 10 8
-1 -1

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +2

Abilities:

  • Lucky. When Bessie rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bessie has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bessie can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Her enchanting mountain" (Dog-eared) By Chester Chetbuck the 2nd

Not a particularly famous book, however it is well written.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "Island Hopping" By Frank Strickland

Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 2 cp Flask or tankard 1 lb.
1 6 cp Ginger A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. ¹⁄₁₆ lb.
1 1 gp 8 sp 2 cp Money Pouch Bessie's money pouch. It has 18 sp and 2 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pocket lint Some pocket lint.

Download as Fantasy Grounds NPC

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