Bessie Corey-Fay
Female Longfoot
She is an elderly longfoot with hazel eyes, white hair in a bun, and medium brown skin.
Personality Traits: Jumpy, Honest.
Alignment: neutral.
Born: 728 AC (Age 72)
Orientation: Homosexual
Home: Dairy
Settlement: Elbaton
Mother: Pamela Corey-Fay (Deceased)
Father: Folcomas Corey-Fay (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 9 | 11 | 9 | 10 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2
Abilities:
- Lucky. When Bessie rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Bessie has advantage on saving throws against being frightened.
- Halfling Nimbleness. Bessie can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "Her enchanting mountain" (Dog-eared) |
By Chester Chetbuck the 2nd Not a particularly famous book, however it is well written. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 10 gp | "Island Hopping" |
By Frank Strickland Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 1 gp 8 sp 2 cp | Money Pouch | Bessie's money pouch. It has 18 sp and 2 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. |